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i'm trying to run zoom client on an old desktop but it won't open the program, it starts to execute but suddenly closes.
I've installed in this old machine Q4OS Orion.
Any help would be great, thanks in advance.
Regards from Portugal.
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Try to launch from a terminal and post the output
and maybe perform a strace
strace zoomexecutable &>strace-zoom.txt
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zoom log,
ZoomLauncher started.
Zoom not exist at current directory - /root
Zoom path is: /opt/zoom
cmd line:
CreateReportChannel bp_server_fd=4
$HOME = /root
export SSB_HOME=/root/.zoom; export QSG_INFO=1; export LD_LIBRARY_PATH=/opt/zoom; export BREAKPAD_CLIENT_FD=3; /opt/zoom/zoom ""
Home directory not accessible: Permission denied
Não existe um daemon PulseAudio a correr, ou não corre como daemon de sessão.
zoom started.
Client: Breakpad is using Client-Server Mode! client fd = 3
[CZPClientLogMgr::LogClientEnvironment] [MacAddr: 00:12:BF:01:76:83][client: Linux][OS: Debian GNU/Linux 8 (jessie)][Hardware: CPU Core:1 Frenquency:1.999 G Memory size:1007MB CPU Brand:AMD Sempron(tm) Processor 3300+ GPU Brand:][Req ID: ]
Linux Client Version is 3.5.392530.0421
QSG_RENDER_LOOP is
XDG_CURRENT_DESKTOP = ; GDMSESSION =
Graphics Card Info:: 01:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] RV280 [Radeon 9200 PRO] (rev 01)
Zoom package arch is 32bit, runing OS arch is i386
AppIconMgr::systemDesktopName log Desktop Name:
qt.scenegraph.info: QSG: basic render loop
link image0 hasn't been detected!
Could not resolve property : pattern0
qt.scenegraph.info: texture atlas dimensions: 1024x512
qt.scenegraph.info: R/G/B/A Buffers: 8 8 8 8
qt.scenegraph.info: Depth Buffer: 24
qt.scenegraph.info: Stencil Buffer: 8
qt.scenegraph.info: Samples: -1
qt.scenegraph.info: GL_VENDOR: Mesa Project
qt.scenegraph.info: GL_RENDERER: Mesa DRI R200 (RV280 5960) x86/MMX+/3DNow!+/SSE2 DRI2
qt.scenegraph.info: GL_VERSION: 1.3 Mesa 10.3.2
qt.scenegraph.info: GL_EXTENSIONS: GL_ARB_texture_cube_map GL_SGIS_texture_lod GL_EXT_texture_cube_map GL_ARB_texture_env_combine GL_MESA_pack_invert GL_INGR_blend_func_separate GL_SGIS_texture_edge_clamp GL_EXT_secondary_color GL_ARB_get_program_binary GL_EXT_framebuffer_object GL_OES_read_format GL_ARB_multitexture GL_ARB_transpose_matrix GL_EXT_draw_range_elements GL_EXT_texture_mirror_clamp GL_IBM_texture_mirrored_repeat GL_SUN_multi_draw_arrays GL_ARB_separate_shader_objects GL_EXT_texture_env_add GL_ATI_texture_mirror_once GL_EXT_gpu_program_parameters GL_SGIS_texture_border_clamp GL_ATI_blend_equation_separate GL_EXT_blend_color GL_EXT_subtexture GL_NV_texgen_reflection GL_EXT_compiled_vertex_array GL_EXT_blend_subtract GL_NV_light_max_exponent GL_EXT_texture GL_ARB_shading_language_100 GL_ARB_multi_bind GL_ARB_compressed_texture_pixel_storage GL_EXT_bgra GL_EXT_rescale_normal GL_EXT_texture_env_dot3 GL_ARB_texture_env_crossbar GL_EXT_texture_compression_dxt1 GL_ARB_texture_compression GL_ARB_sampler_objects GL_ARB_multisample GL_EXT_packed_pixels GL_ARB_draw_buffers GL_ARB_vertex_buffer_object GL_EXT_texture_lod_bias GL_MESA_ycbcr_texture GL_ARB_texture_mirror_clamp_to_edge GL_EXT_texture_edge_clamp GL_ARB_texture_env_dot3 GL_ARB_vertex_program GL_ANGLE_texture_compression_dxt3 GL_ARB_texture_rectangle GL_ANGLE_texture_compression_dxt5 GL_IBM_rasterpos_clip GL_NV_blend_square GL_EXT_texture_rectangle GL_EXT_separate_specular_color GL_ATI_fragment_shader GL_ARB_half_float_pixel GL_ARB_texture_border_clamp GL_ATI_draw_buffers GL_EXT_blend_func_separate GL_ARB_robustness GL_EXT_vertex_array GL_ARB_window_pos GL_KHR_debug GL_ARB_texture_storage GL_AMD_shader_trinary_minmax GL_EXT_texture_env_combine GL_EXT_framebuffer_blit GL_ARB_copy_buffer GL_ARB_invalidate_subdata GL_EXT_blend_minmax GL_EXT_texture_filter_anisotropic GL_S3_s3tc GL_EXT_multi_draw_arrays GL_SGIS_generate_mipmap GL_EXT_point_parameters GL_ARB_texture_env_add GL_ATI_texture_env_combine3 GL_ARB_point_sprite GL_EXT_texture_compression_s3tc GL_MESA_window_pos GL_ARB_texture_mirrored_repeat GL_ARB_vertex_array_object GL_EXT_abgr GL_APPLE_packed_pixels GL_ARB_map_buffer_alignment GL_ARB_clear_buffer_object GL_ARB_point_parameters GL_ARB_shader_objects GL_ARB_vertex_attrib_binding GL_EXT_fog_coord GL_EXT_stencil_wrap GL_EXT_copy_texture GL_EXT_texture3D GL_NV_packed_depth_stencil GL_EXT_blend_equation_separate GL_EXT_polygon_offset GL_APPLE_vertex_array_object GL_NV_texture_rectangle GL_ARB_debug_output GL_EXT_texture_object GL_ARB_occlusion_query GL_EXT_packed_depth_stencil GL_IBM_multimode_draw_arrays GL_OES_EGL_image
qt.scenegraph.info: Max Texture Size: 2048
qt.scenegraph.info: Debug context: false
QOpenGLShader: could not create shader
QOpenGLShader: could not create shader
QOpenGLShader: could not create shader
QOpenGLShader: could not create shader
zoom: ../../../../../../../src/mesa/drivers/dri/r200/r200_maos_arrays.c:101: r200EmitArrays: Assertion `0' failed.
ZoomLauncher: new dump generated from pid 5409, path: /root/.zoom/logs/4c0bb998-a73b-e546-7b223aa4-423e139d.dmp
$HOME = /root
Home directory not accessible: Permission denied
Não existe um daemon PulseAudio a correr, ou não corre como daemon de sessão.
Aborted
success to create child process,status is 34304.
zoom exited normally.
Something went wrong while running zoom,exit code is 134.
ZoomLauncher exit.
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I encountered a similar problem here:
https://q4os.org/forum/viewtopic.php?id=3067
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